Bloodwell Vial

Stub-class article · First seen: s11 · Last seen: s22
Bloodwell Vial
the vial · Caelumn's vial · Tasha's bloodwell
Bloodwell Vial, Wondrous item (from Tasha's Cauldron of Everything) portrait
Item
StatusActive
First seens11
Last seens22
TypeWondrous item (from Tasha's Cauldron of Everything)
AttunementRequired
HolderCaelumn
OriginThe DM's out-of-game gift of one uncommon item to each player, session 11

The Bloodwell Vial is a sorcerer’s item from Tasha’s Cauldron of Everything, which Caelumn took as the uncommon magic item the DM gave each player out of game before session 11; the DM added it to his sheet in the middle of the owlbear fight [8][25][1]. Caelumn wears it on a necklace under his shirt and uses it on short rests to get his sorcery points back [10][2][3]. It survived the loss of his backpack in session 15, and in session 19 the DM put his +7 to hit down to it [5].

Overview

The Bloodwell Vial is a magic item from Tasha’s Cauldron of Everything that Caelumn has carried since session 11, when he took it as his share of the DM’s out-of-game gift of one uncommon item to each player. It was never found or bought in the fiction [8][9]. It feeds his sorcery points, and the DM has also credited it with his +7 to hit.

Description

Caelumn wears it on a necklace under his shirt [10]. No one at the table described its look.

Mechanics (as played)

  • Sorcery points. On a short rest Caelumn uses it to get his sorcery points back, which he did after converting them into spell slots in session 15 [2][3].
  • Attunement. Adding it to his sheet, the DM first said it was not attuned, then that it would be [11].
  • Attack bonus. The DM put Caelumn’s +7 to hit with a Chromatic Orb down to the vial [12]. How large its bonus is was not said.
  • Save DC. The table agreed that the vial and Innate Sorcery raise only sorcerer spells, so the Dissonant Whispers Caelumn gets from a feat stayed at DC 14 against his usual 15 [13].
  • Hit dice. Caelumn read out a property that lets him regain sorcery points when he rolls a hit die, which he gave as 5 [7].

Open questions

  • How does the hit-dice property work at this table? The session ended before the DM ruled [14].
  • How big is its bonus? The DM’s +7 to hit is the only figure [12].

History in the campaign

Session 11: Owlbears and the Soulbinder

Main article: Session 11

Before the session the DM had given each player one uncommon magic item [15][8]. Caelumn asked whether he should introduce his in the story, and the DM said, “No, you just have it.” [9]. Mid-fight, with three owlbears closing in, he found the item missing from the shared inventory and asked the DM to add it: “It’s called Bloodwell Vial.” [16][17]. The DM added it and noted that it would need attunement [18].

Session 13: Bubba Walker and the Gummy Sarcophagus

Main article: Session 13

On the short rest taken as the party divided the loot after the fight at the sarcophagus, Caelumn said he also used his Bloodwell item “which restores my sorcery points” [19]. It is the first use of the vial on record, two sessions after he received it.

Session 15: The Death of Ruin and Althea Joins

Main article: Session 15

An Aurelian chain pulled Caelumn’s backpack into the smoke [20], taking the Egg and a good deal else [21], but not the vial. On the short rest in the sewers he spent his sorcery points on first-level slots and then used the Bloodwell Vial “to get all my sorcery points back” [3]. The DM approved: “good shout” [22].

Session 17: New Hands, the Black Mask’s Renegotiation, and the Rimeclaw

Main article: Session 17

Mike’s ritual Detect Magic on Captain Stone found the pebble itself not magical but picked up magic on the party’s own gear [23]. The DM said the ring on Caelumn started to glow and asked where he kept his vial. Caelumn answered “it’s like on a necklace but underneath my shirt” [4].

Session 19: A Penitent Priest, an Unmade Leash, and the Pixie in the Dark

Main article: Session 19

In the fey ambush Caelumn cast a second-level Chromatic Orb at the pixie, and the DM asked whether he had a +7 to hit [24]. When the orb had to be sent on to a neighbouring target, the DM remarked, “Oh, it’s because you’ve got Bloodwell Vial. Got it. Okay.” [5]. The vial was therefore still on him.

Session 21: The Hand That Points North

Main article: Session 21

In the cell-room fight with the living skin, Caelumn cast Dissonant Whispers from his feat and found its save DC was 14, not the 15 on his sheet. Terry said the bonus from Innate Sorcery did not apply because the spell was not a sorcerer’s. Caelumn asked whether the vial counted, Father Thomas answered that the vial and Innate Sorcery “only impact Sorcerer spells”, and Caelumn settled on 14 [13].

Session 22: The Dragon in the Statue

Main article: Session 22

As the session wound up, Caelumn raised a property of the vial that lets him regain sorcery points when he rolls a hit die, reading it out as a regain of 5 [7]. The session ended before the DM ruled on how the table would use it.

Status

As of session 22. Carried by Caelumn and last mentioned in session 22; it is not named in session 23. It was never part of the pack he lost in session 15 [3][10].

See also

References

  1. ^ Session 11, line 1253-1256: Caelumn asks for the vial mid-fight, "It's called Bloodwell Vial."; the DM adds it to his sheet.
  2. ^ Session 13, line 2030: Used on a short rest to restore sorcery points.
  3. ^ Session 15, line 1445: Used on a short rest to get all his sorcery points back, after the backpack was taken.
  4. ^ Session 17, line 947-949: Under Mike's Detect Magic; Caelumn keeps it "on a necklace but underneath my shirt".
  5. ^ Session 19, line 1407: The DM puts Caelumn's +7 to hit down to "Bloodwell Vial".
  6. ^ Session 21, line 1738-1741: Whether the vial raises the save DC of a feat spell; Father Thomas: it and Innate Sorcery "only impact Sorcerer spells".
  7. ^ Session 22, line 1938-1940: Caelumn reads out the vial's hit-dice property; no ruling before the session ends.
  8. ^ Session 11, line 29: Inline citation.
  9. ^ Session 11, line 1172-1173: Inline citation.
  10. ^ Session 17, line 949: Inline citation.
  11. ^ Session 11, line 1258: Inline citation.
  12. ^ Session 19, line 1403-1407: Inline citation.
  13. ^ Session 21, line 1735-1741: Inline citation.
  14. ^ Session 22, line 1940: Inline citation.
  15. ^ Session 11, line 22: Inline citation.
  16. ^ Session 11, line 1238: Inline citation.
  17. ^ Session 11, line 1251-1253: Inline citation.
  18. ^ Session 11, line 1256-1258: Inline citation.
  19. ^ Session 13, line 2024-2030: Inline citation.
  20. ^ Session 15, line 501: Inline citation.
  21. ^ Session 15, line 520: Inline citation.
  22. ^ Session 15, line 1446: Inline citation.
  23. ^ Session 17, line 938-943: Inline citation.
  24. ^ Session 19, line 1395-1403: Inline citation.
  25. ^ Session 11, line 1172-1176: Inline citation.
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