Corrupted Redwood Grove
| Corrupted Redwood Grove | |||||||
| the corrupted forest · the redwoods · the Grove | |||||||
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The Corrupted Redwood Grove is the poisoned forest east of Wyrmbough Grove that the party worked through in sessions 2 and 3: six redwoods whose bark they sampled, a poisoned stream, a burnt bandit camp and, at its centre, the one clean patch, the burial mound of 34 elves who fell fighting the dragon Death-at-Sunset [6][1][23]. Zombie bandits, a dryad, a giant centipede and mud mosquitoes were killed there, and across the stream lies Sunset is Nigh’s Lair [30][26]. Once the egg had absorbed the dragon hoard’s essence, the grove began to recover [5].
Overview
The Corrupted Redwood Grove is a stretch of poisoned forest east of Wyrmbough Grove, rotted by the lingering poison of Death-at-Sunset. The party took six bark samples from its redwoods in session 2, killing zombie bandits, a dryad, a giant centipede and three mud mosquitoes on the way, and crossed its poisoned stream in session 3 to reach Sunset is Nigh’s Lair [6][7][8].
Geography and appearance
Six corrupted redwoods stand among sickly flowers [6][9]. Their bark oozes corrupted sap, and the pustules on it burst: one splashed Vasquez for 3 necrotic damage [10][11]. A poisoned stream runs through the grove and is full of leeches, which clung to Cholmondeley when he fell in [12][8]. The last, pale redwood stands in a muddy bog that is polluting the stream [13]. Round a burnt-out campfire lay the bandits who had drunk from the stream; fresh footprints that matched none of their boots, and large canine paw prints, circled the camp [14][15].
At the centre rises a wide, gently sloped dirt mound, roughly 30 feet high, enveloped in feathery grass with sickly yellow flowers at its edges, and not corrupted [1]. It is the burial mound of 34 elves and their leader Edvan (see Notable features). After the egg drew the essence from the dragon’s hoard, the grove “breathes again”: the oppressive heat lifted, the sap no longer bled black and a bird dared to call [5].
Inhabitants
- Zombie bandits, a dryad, a giant centipede with an insect swarm and three mud mosquitoes, all killed in session 2 [16][17][18][19].
- Edvan’s echo, a ghostly warrior on the mound at night, seen replaying his last blow on a loop [20].
Notable features
- The six redwoods. The party took a bark sample from each, for Gwen Homora’s poison-resistance potions [6][7][21].
- The burnt bandit camp. The three dead men’s sacks held 11 gp, 240 sp, 400 cp, crossbows, scimitars, a healer’s kit, a hooded lantern, two flasks of oil and a shovel [14][22].
- Edvan’s burial mound. Gwen Homora told the party that 34 elves “gave up their lives, battling the ancient green dragon”, and that Edvan struck the final blow with his long sword [23]. Standing in the circle put Caelumn into a dream of the battle and of the dragon’s corpse in a cave across the stream [24]. Harvo’s Detect Magic found nature magic within the circle [25].
- The cave across the stream. The way into Sunset is Nigh’s Lair [26].
History in the campaign
Session 2: The Bark, the Dryad, and the Riddle that Wasn’t a Tree
Main article: Session 2
Half an hour’s walk from the tree line, the party began taking bark samples from six redwoods for Gwen Homora [6][27]. Dead bandits round a burnt camp rose as zombies and were cut down [16], and a Medicine check showed that the stream had poisoned them [14]. At the fourth tree a dryad pinned four of the party with vines and set a riddle whose answer was “bark”; the party said “tree” [28]. It fought until Hugo beat it to death from behind with his hand axes [17]. A giant centipede with a swarm, then three mud mosquitoes in the bog, guarded the last two trees [29].
Session 3: The Lair of Sunset is Nigh and the Death of Cholmondeley
Main article: Session 3
Gwen Homora named the untouched mound as the burial place of 34 elves who died with Edvan fighting Death-at-Sunset [23]. Caelumn stepped into its circle and dreamt of the elves choking on the dragon’s poison in her tunnels [24]. The party crossed the stream, where Cholmondeley fell in and came up with leeches on his face [8], and went on to the lair. When they came out with the hoard’s essence drawn into the egg, the grove “breathes again” [5]. At dusk Harvo walked back to the mound and saw Edvan’s echo, with its empty scabbard, on its loop [20].
Status
As of session 23. The worst of the corruption lifted at the end of session 3 [5]. The party has not returned, and Edvan’s burial mound still stands at the centre.
See also
References
- ^ Session 2, line 1044: Central dirt mound is untouched by corruption.
- ^ Session 2, line 1168-1276: Dryad's riddle; combat.
- ^ Session 3, line 176-178: Burial mound contains 34 elves and their leader Edvan.
- ^ Session 3, line 296-312: Caelumn's vision on the burial mound shows Death-at-Sunset's tunnel-suffocation of the elves.
- ^ Session 3, line 1928: Corruption recedes after the egg absorbs the hoard's essence.
- ^ Session 2, line 322: Inline citation.
- ^ Session 2, line 2536: Inline citation.
- ^ Session 3, line 390-400: Inline citation.
- ^ Session 2, line 374: Inline citation.
- ^ Session 2, line 1024: Inline citation.
- ^ Session 2, line 1058: Inline citation.
- ^ Session 2, line 1106: Inline citation.
- ^ Session 2, line 2306: Inline citation.
- ^ Session 2, line 932: Inline citation.
- ^ Session 2, line 962-982: Inline citation.
- ^ Session 2, line 464-906: Inline citation.
- ^ Session 2, line 1740-1754: Inline citation.
- ^ Session 2, line 2128-2270: Inline citation.
- ^ Session 2, line 2454-2502: Inline citation.
- ^ Session 3, line 2126-2146: Inline citation.
- ^ Session 2, line 2700-2706: Inline citation.
- ^ Session 2, line 956: Inline citation.
- ^ Session 3, line 176: Inline citation.
- ^ Session 3, line 294-298: Inline citation.
- ^ Session 2, line 2640-2642: Inline citation.
- ^ Session 3, line 298: Inline citation.
- ^ Session 2, line 330: Inline citation.
- ^ Session 2, line 1168-1250: Inline citation.
- ^ Session 2, line 2128-2536: Inline citation.
- ^ Session 2, line 464-2502: Inline citation.
