Session 14: The Gummy Mummy and Aurelian Eldwythe

Start-class article · First seen: s14 · Last seen: s14
Session 14
Session 14: The Gummy Mummy and Aurelian Eldwythe
Session
In-fiction datesee in_game_dates block below
Recordedunknown
Party presentTerry, Hugo, Caelumn, Vazquez, Ruin
LocationsCandy Cottage, Forest clearing en route to Eldwythe, Eldwythe (Aurelian-occupied)

Session 14 resolved the Candy Cottage arc and pivoted the campaign onto a new axis. The party narrowly survived the Gummy Mummy (the so-called Gummy Prince, an undead enforcer of the cottage with a curse-on-hit that made the victims dying-by-the-day) by retreating up the tower stairs and bluffing past Uncle Nibblecheek in disguise as new candy-cottage employees. After Brioche woke, Nibblecheek was overpowered, the curses on Caelumn and Vazquez were lifted, and the party left with Briochebane as a companion. Crucially, Sevryn’s quest is implied not to be hunting Brioche — the small dragon’s scales are gold-with-red rather than fully chromatic [4]. The party returned to Eldwythe at nightfall to find it occupied by Aurelian forces with wanted posters of all five PCs at the gates [6]. Level up to 4 was awarded; Terry selected the Bladesinger subclass.

Session 14: The Gummy Mummy and Aurelian Eldwythe

Metadata

  • In-game date: Same morning as session 13 (continuing). Party returns to Eldwythe by nightfall of the same day.
  • Locations visited: Candy Cottage sarcophagus room, basement tunnel, kitchen, exit stairs; forest path back to Eldwythe with one mid-route clearing for short rest; outskirts of Eldwythe (palisade, gate, visible interior).
  • Major NPCs present: Gummy Mummy (the Gummy Prince), two frosting-imp minions, Uncle Nibblecheek (defeated/coerced), Briochebane (recovered as a party companion), Bubblegum Halfling (still in Bubba’s room), Bubba Walker (preoccupied with candy in his room).
  • Factions involved: Aurelian forces / Pure Light (newly active in Eldwythe at session end).
  • Sessions referenced (callbacks): s13 (sarcophagus cliffhanger, gingerbread, Bubba’s bargain); s12 (Phil Flowerforge’s reward, Aurelian-magic warning); s3 (Death-at-Sunset egg-essence absorption mechanism).

Executive Summary

The party narrowly survived the Gummy Mummy (named in-fiction as the Gummy Prince) — an undead curse-on-hit boss with two frosting-imp minions, who knocked both Caelumn and Vazquez unconscious and afflicted them with a maximum-HP-decreasing mummy’s curse that would kill them within 24 hours [7]. Hugo airlifted both unconscious bodies up the basement-tunnel stairs while Terry and Ruin retreated up the kitchen-tower stairs. Posing as “new recruits,” Terry and Ruin bluffed Uncle Nibblecheek (deception 18, [8] into approaching the unconscious bodies, where Ruin convinced him with a persuasion check that the party would make better workers than corpses. Nibblecheek lifted the curses and immediately attempted to mind-control all four; only Caelumn failed the wisdom save. While Nibblecheek was distracted, Terry approached Briochebane, fed him a brioche-bun from Phil’s bakery, and broke the small dragon’s mind-control. Combat erupted; Vazquez grappled Nibblecheek, Brioche breath-attacked him from behind, and the party forced a surrender — Nibblecheek lifted the mind-control, returned everyone to their proper forms, and let the party leave with Brioche. Critically, the party realized Brioche is gold with reddish scales, not a true chromatic dragon — the egg did not resonate, and Sevryn’s quest is now apparently misaimed [4]. The party reached the cleared the cottage and was awarded level 4; Terry picked the Bladesinger subclass. They short-rested in a forest clearing and returned to Eldwythe at nightfall to find white-and-gold Aurelian banners on the palisade, Aurelian forces searching every cart and person, and wanted posters with descriptions of all five PCs (“unlawful possession and obstruction of divine inquiry,” [6]. The party retreated to the clearing; the session ended on the snap of a branch in the woods.

Narrative

The session opened with Ruin’s recap of session 13 — the basement tunnel, the gingerbread Steves, the bubblegum halfling, and Caelumn’s coin-grab triggering the sarcophagus. The DM clarified that the door behind Caelumn had closed “by itself” [9], trapping him with the rising Gummy Mummy. The DM also flagged out-of-character that he had told Hugo’s player Dylan during the s13 break that this creature was “the most deadly inside this entire place” — a glass cannon with a vulnerability — and that Dylan’s character would meta-act on retreat. Initiative rolled.

Combat with the Gummy Mummy and two frosting-imp minions lasted ~7 rounds and was structured as a disengage-and-retreat. The frosting-imps could fly in a frosting-cone breath weapon dealing cold damage. The Mummy itself moved by dashing and could not move past Caelumn the first round (table-rule clarification, [10]. On the Mummy’s first hit on Caelumn (24 to hit, 10 bludgeoning + 6 necrotic), Caelumn was downed and the mummy’s curse applied: cannot regain HP, cannot recover max HP from long rest, max HP reduced by 13 [11]. Hugo flew in via Winged Boots, hooked the unconscious Caelumn under one arm, and dashed for the basement hatch. Vazquez held the chokepoint on Dodge. The Mummy then punched through Vazquez’s plate armour for 12 bludgeoning + 11 necrotic [12] — Vazquez went down and was cursed (max HP -11). A homebrew d100 roll on the Mummy’s curse interaction with Mharos returned no demon-versus-curse effect [13]. Hugo airlifted Vazquez out as well. Terry retreated 30 feet up the kitchen-tower stairs, sent his owl Earthwing further up to scout: the kitchen contained a toothless green-skinned hag in a stained baking apron darting between sugar-pots, and a dragon the size of a large dog with cloudy white eyes asleep on a wood-fired oven [14]. The Mummy returned to its sarcophagus when the immediate threats left.

A history check revealed the curse mechanics: 3d6 maximum-HP loss every 24 hours until death [15]. Caelumn and Vazquez had perhaps a day at most. Available healers within range — Aurelia (2 days, hostile to magic users), Umbrafall (2 days) — would not be reachable in time. The party deliberated and decided their best chance was to bluff Uncle Nibblecheek into lifting the curse himself.

Bubba Walker, still in his room with the candy-bribe, was given the orchard apple and another piece, and waddled off to eat them. The kitchen door opened to Ruin’s Thaumaturgy. Ruin and Terry approached Nibblecheek as “new recruits” — Terry holding the broom and a rambling cover story, Ruin (deception 18 with Heroic Inspiration) pitching that the unconscious party members would make better candy-mill workers than meals. Nibblecheek bought it. A persuasion check was called; Nibblecheek agreed with the rationale that workers feed him for a lifetime versus corpses for a day [16]. He left the kitchen to inspect the bodies, leaving Brioche behind.

Terry approached Brioche. A perception 21 noted Brioche’s scales were gold with red — not the chromatic colour Sevryn’s quest implied. Terry covertly produced a brioche-bun (the leftover pastries from Phil Flowerforge’s bakery, gifted in s12), and on Phil’s return Brioche woke up with clear eyes, recognised Phil’s name, and accepted the rescue. Terry led him back down the stairs while shouting in disguise to Bubba about their candy-mill duties.

Nibblecheek caught up. He lifted the curse from Caelumn and Vazquez [17], then immediately attempted to mind-control all four with disadvantage on the Wisdom save. Vazquez succeeded (and used the Mage Slayer feat’s once-per-day fail-to-succeed mechanic to be sure, but actually succeeded the roll naturally and didn’t need it, [18]. Caelumn failed. Caelumn became Nibblecheek’s eternal servant. Vazquez chose to fake-bot, and asked the DM if he could whisper to Ruin that he was uncontrolled — DM allowed it, with an Insight check from Ruin to confirm Vazquez’s eyes weren’t glazed [19].

When Nibblecheek heard Brioche flying out of the kitchen, combat re-erupted. Brioche breath-attacked Nibblecheek for 23 (half on save, [20]. Vazquez grappled Nibblecheek to the ground [21], contested strength: 9 vs 13). Action Surge held him there but he made the shove save. Hugo cut down two of the chocolate-rooster minions. After several rounds with Brioche dropping repeated melee hits and Ruin’s Eldritch Blast at advantage, Nibblecheek pleaded mercy: “Wait, wait, wait. I’m sure we can find out something. I’ll turn your friends back into normal people and you and the dragon can leave.” [22]. Vazquez negotiated a clean exit — including reversion of all candy-transformations and the bubblegum halfling restored to a normal halfling. Nibblecheek complied. The party left.

A history check confirmed Sevryn’s quest target is a chromatic dragon, but Brioche is gold-with-red. The party realized the egg did not resonate during Terry’s earlier kitchen stealth [23] — Hugo’s plan to walk-with-egg-and-feel-it-pulse had returned no signal. The dragon they came for is not the egg target. Sevryn’s magic appears to have misfired (the DM phrased it as “Sevryn’s magic may have misfired and accidentally sent you on the path to a golden dragon,” [24]. The party decided to take Brioche to Sevryn to sort it out.

Level up to 4 was awarded (“Level up to level four,” [5]. Terry picked the Bladesinger subclass. Other PCs took ASIs. The party walked back toward Eldwythe, took a brief short rest in a clearing 60% of the way back (the same clearing as the s12 owlbear ambush, with Hugo flagging the danger), and arrived at Eldwythe at nightfall.

Eldwythe was occupied. White and gold banners hung from the outside palisade. Armoured Aurelian soldiers in pale tabards searched carts, pulled open shutters, and questioned travellers. Wanted posters at the entrance carried “crude likenesses, descriptions, warnings — not wanted for theft, not murder, not heresy, but unlawful possession and obstruction of divine inquiry” — descriptions of all five party members [25]. The party retreated to the clearing.

The party debated returning Brioche to Phil. The dragon was visibly saddened by being kept from him. Caelumn and Hugo both pushed Brioche to wait until the Aurelians left. The session ended with the party laying out bedrolls in the clearing and the snap of a branch nearby [26].

Dialogue Highlights

  1. The DM, reading the kitchen vista through the owl’s eyes: “Atop the oven lies a dragon the size of a large dog. The dragon’s eyes look cloudy and white.” [14]
  2. Hugo, on hearing the curse mechanics: “They’ll be dead tomorrow.” [27]
  3. Terry, in disguise to Nibblecheek: “Sir, sir, sir. Mr. Nibblecheek, sir. The boy, the apple garth boy. He’s disturbed the gummy mummy downstairs. I’m so sorry to tell you, sir. I came as fast as I can. I’m one of the new recruits fresh out of the oven, sir.” [28]
  4. Ruin’s persuasive pitch: “I think ultimately, as a business plan, you and this entire establishment would benefit from them being workers… give the baker a candy, you feed him for a day, get his enemies turned into his workers to produce candy for him, and you feed him for a lifetime.” [16]
  5. Uncle Nibblecheek, on the bargain: “Yeah, that is my most favorite saying. That is true. Yeah. Very well. Lead me to them. Brioche, stay here. Be a good dragon.” [29]
  6. Vazquez, mid-grapple: “I’m doing what I’m supposed to be doing. I’m taking out what the rest of the people here need to be taken out the trash. And we are going to freaking do the best thing ever. Action surge and I’m grounding him to the ground.” [30]
  7. The DM, the Brioche-misfire reveal: “It seems like Sevryn’s magic may have misfired and accidentally sent you on the path to a golden dragon.” [24]
  8. The DM, on Eldwythe: “And the message is plain. This is not random inspection. They’re here for someone specific. They’re here for you.” [6]
  9. The DM on level-up: “Everyone, everyone level up to level four.” [5]

NPCs

  1. Gummy Mummy (the Gummy Prince): undead candy-mummy in a hard-candy sarcophagus, one of Uncle Nibblecheek’s own creations honouring “the selfish prince that was once cursed by Uncle Nipplecheek” (per the bubblegum halfling, [31]. Glass cannon with very low HP and a damage-type vulnerability the party didn’t identify; cursed-on-hit mechanic kills victims by max-HP attrition. Encountered s14, retreated to its sarcophagus when the party fled. Status: alive (relative to undead). New this session: yes.
  2. Frosting-imps (x2): small flying creatures made of frosting, with frosting-cone breath weapon dealing cold damage. Both killed in the encounter. New this session: yes.
  3. Uncle Nibblecheek (Uncle Nipplecheek per the halfling, “the chocolate man” per Caelumn): toothless candy-cottage hag, “powerful hag” per the bubblegum halfling. Defeated in combat (mid-grapple, with Brioche breath-attacking) and forced to lift all curses and transformations as terms of the party’s exit. Status: alive, presumed continuing to run the cottage. New this session: no (named s12, fully encountered s14). Last seen: s14.
  4. Briochebane (Brioche, the small red dragon): small dragon, dog-sized, raised by Phil Flowerforge. Mind-controlled by Nibblecheek with cloudy white eyes; restored when Terry fed him a brioche-bun from Phil’s bakery [32]. Now travels with the party. Important: scales are gold-with-reddish, not chromatic, so Brioche is NOT the dragon Sevryn’s egg quest is hunting (confirmed [4]. Status: alive, with the party. New this session: yes.
  5. Bubblegum Halfling: still in Bubba’s room. Not encountered this session except in the curse-revert moment, where Nibblecheek confirmed he was a normal halfling now [33].
  6. Bubba Walker: preoccupied with the third piece of candy in his room and did not engage. Mentioned not as a combat threat — “Bubba Walker is busy chowing down on candy” [34].
  7. The chocolate cockatrices (3-ish): Nibblecheek’s defensive minions summoned during the final fight, “big-ass chickens” [35] coming from the barn. Hugo killed at least one; the rest were called off when Nibblecheek surrendered.
  8. Aurelian forces (collective, not individual): white-gold banners, polished mail, pale tabards, sunburst shields. Searching every cart and shutter at Eldwythe’s gate. Wanted posters of all five PCs displayed prominently. Disposition: actively hunting the party. Faction: Pure Light / Aurelia. New this session in current location: yes.

Locations

  1. Candy Cottage — sarcophagus / treasure room: same as s13. Sarcophagus opens, Mummy emerges, two frosting-imp minions spawn from somewhere. Sarcophagus closes when Mummy retreats.
  2. Candy Cottage — kitchen: massive wood-fired metal oven festooned with rubies, hinged door open with roaring flame; chocolate toads, glittery jars of Gosma wings, “bizarre-looking ingredients” on cluttered countertops; Nibblecheek darts between pots of boiling sugar. Brioche slept atop the oven before being woken.
  3. Candy Cottage — kitchen-tower stairs: chocolate-plank staircase from the basement up to the kitchen, “pretty long” and very clean.
  4. Eldwythe — outskirts: viewed from outside the gate. White and gold banners on the palisade; Aurelian patrols inside the city checking carts; wanted posters at the entrance.
  5. Forest clearing en route to Eldwythe: same clearing as the s12 owlbear ambush. Party short-rests here mid-journey and again returns to it after fleeing the Aurelian-occupied Eldwythe.

Items & Loot

  1. Brioche-buns (carried by Hugo / passed to Terry): leftover from Phil Flowerforge’s reward in s12; used as the keystone item to break Brioche’s mind-control [32].
  2. The Egg (Sevryn’s egg, now in Caelumn’s backpack at session start): walked through the kitchen by Terry, no resonance with Brioche detected [23]. The egg is not paired with this dragon.
  3. The +1 Greataxe (looted s13): retained by Hugo as backup.
  4. The candied apple with dentures (s13 loot): still in Caelumn’s possession but unused this session.
  5. The crooked broom (s13 loot): used in Terry’s “I’m here to brush the floors, boss” disguise [36].
  6. No new loot from this session.

Combat Encounters

  • Gummy Mummy + 2 frosting-imps (~7 rounds, party retreating): party started full HP, with Caelumn isolated behind the door, Vazquez/Hugo/Ruin/Terry across the door from him.

    • Monsters faced: Gummy Mummy x1 (CR unknown, glass cannon, cursed-on-hit, 60-foot dash, fly speed for the imps), Frosting-imps x2 (CR unknown).
    • To-hit results against party: ~3 hits across the encounter, but the hits that landed were brutal — Caelumn 16 dmg (downed + cursed), Vazquez 23 dmg (downed + cursed), Caelumn 1HP after stabilisation.
    • Saving throws: Vazquez frost-cone Con saves, mostly succeeded at half damage. Vazquez d100 demon-curse roll vs the mummy’s curse: no effect.
    • Damage types: necrotic + bludgeoning (mummy fist), cold (frosting cone), force (party Eldritch Blast / Sorcerer’s Burst), fire (Caelumn Chromatic Orb fire), piercing (Terry crossbow). Frosting-imps had a fire-vulnerability the party stumbled onto (Ruin’s Sorcerer’s Burst dealt minimum but the imps were “vastly more effective” than expected, [37].
    • Party resources spent: Caelumn — Chromatic Orb x1, Innate Sorcery, Cure Wounds (later), Misty Step. Ruin — Sorcerer’s Burst x1, Hex, Eldritch Blast x2, healing potion expended on Caelumn (stabilised), Identify (later). Hugo — Winged Boots flight, Rage charge, axe-throw + axe-strikes, healing potion. Vazquez — Action Surge, Second Wind, healing potions x2, Mage Slayer once-a-day fail-to-succeed (held, not consumed).
    • Notable rolls: Mummy’s natural-1 attack roll on Vazquez and natural-1 on Brioche later in the chained fight; Vazquez’s natural-20 grapple later vs Nibblecheek; Caelumn’s natural-20 con save in the run-back to Eldwythe.
  • Uncle Nibblecheek confrontation (~6 rounds): Triggered when Brioche flew out of the kitchen behind Nibblecheek and Nibblecheek shouted “Grab that dragon!” [38].

    • Monsters faced: Uncle Nibblecheek x1 (CR unknown, multi-attack 2x melee per round, chocolate-cockatrice summon, mass-charm spell), Charmed Caelumn (mind-controlled, hostile, attempted to grapple Brioche), 3+ chocolate cockatrices (summoned from the barn).
    • To-hit results against party: Nibblecheek hit Caelumn (mind-controlled) once in the back as he disengaged (Caelumn AC 17, Nibblecheek’s 25 connected via opportunity attack); chocolate-cockatrice connected on Hugo and Terry once each.
    • Saving throws: Mass-charm Wisdom DC unknown, with disadvantage on Vazquez, Caelumn, Vazquez/Caelumn rolled at disadvantage — Vazquez succeeded (later, also held Mage Slayer; not used), Caelumn failed (became eternal servant).
    • Damage types: slashing (party melee), force (Terry’s Magic Missile — 2 missiles missed, 1 hit, “I could have just used the cantrip. Well in hindsight I should have just used Bladeboard,” [39].
    • Party resources spent: Vazquez — Action Surge, Second Wind, grapple. Hugo — multiple longsword swings, Rage. Brioche — breath weapon, two melee attacks (advantage from grappled state denied per DM, [40]. Ruin — Eldritch Blast x1, Hex.
    • Resolution: Vazquez maintained the grapple while Brioche tore at Nibblecheek’s chest. Nibblecheek pleaded mercy. Vazquez negotiated. All curses and transformations reversed.
  • Frosting-cone breath weapon (recurring inside the Mummy fight): Cold damage in a cone, Con save for half. Damage range observed: 4-9.

Clues & Foreshadowing

  1. Brioche is the wrong dragon: confirmed via two sources — perception of Brioche’s scales (gold with reddish, not chromatic) and the egg’s failure to resonate when Terry walked it past Brioche [23], 1293-1294). The party realised the implications late but solidly. Sevryn’s quest is now seemingly off-target.
  2. The Mummy’s curse mechanics: 3d6 max-HP loss per 24 hours until death [15]. Curses can be cured by Nibblecheek (and presumably by sufficient holy magic or curse-removal). The party stored this for future encounters with the Mummy or similar curse-on-hit creatures.
  3. The egg in Caelumn’s backpack: did not resonate with Brioche. The party still does not know how to detect the correct chromatic dragons; the egg appears to be a passive absorber rather than a homing device.
  4. Aurelians arrived between the party’s outbound morning and inbound nightfall: less than a day’s elapsed time. Per the DM, “they left less than a day. We’ve been gone for more than a day. Yeah. Takes one day back and forth, so two days total.” [41]. The Aurelians moved fast — possibly tracking the magic used in s12 (Caelumn’s Control Flame to put out the fire, Hugo’s persuasion-spell rumours).
  5. Wanted posters describe all five PCs including Vazquez, who used no magic in s12 [42], 1464). The Aurelians have a description of the entire group, not just casters — implying intelligence or witnesses beyond mere arcane detection.
  6. Sevryn’s egg-quest plot: the egg quest’s mechanic is now somewhat exposed. In s3 the egg “absorbed the essence” of the dragon hoard rather than the dragon itself, with the egg “lifted up the dragon essence” and Caelumn felt a vibrational resonance (Hugo’s recall, [43]. The dragon doesn’t have to die for the egg to absorb. Brioche has no hoard, hence no test.
  7. Phil Flowerforge as a possible safe haven: still in Eldwythe, unaware Brioche has been recovered. The party plans to use the bubblegum halfling (now reverted to a normal halfling) as a courier.
  8. The Aurelians’ magic-detection method: per the DM, “the only thing you really know about Aurelia is that basically the only ones that can get away with using arcane magic near Aurelia are the people in Arcanthus, just basically because of the [pact / treaty] that they have with that city.” But “they don’t pin them down, but they do” — meaning the Aurelians have a non-trivial detection capability, mechanism unknown [44]. Tieflings are exterminated on site [45]. Vazquez’s gunblade-explosives may also count as magic; he claimed not to have used any explosives during the s12 fire.

Open Mysteries & Unanswered Questions

  1. If Brioche is the wrong dragon, what happens to Sevryn’s quest? The party plans to take Brioche to Sevryn and explain. Sevryn (telepathic, in Wyrmbough Grove) cannot be contacted directly; the party would have to travel to Mire Strand or Gloomhearth. Players invested: all.
  2. How do the Aurelians know the entire party? Wanted posters list all five members despite Vazquez and Hugo having used no magic in Eldwythe. Players invested: Hugo (asked the question), Caelumn.
  3. What is “unlawful possession and obstruction of divine inquiry”? The exact phrasing of the wanted-poster charge. The “possession” item is presumably the dragon, which the Aurelians could not yet have known about — unless Phil was forced to confess. Players invested: all.
  4. What is the Gummy Mummy / Gummy Prince’s vulnerability? The DM described it as a “glass cannon with a damage-type vulnerability.” Some hits seemed more effective than others (Ruin’s Sorcerer’s Burst, Caelumn’s fire chromatic orb). Not nailed down. The party left it alive and may face it again.
  5. What were the ingredients in Nibblecheek’s kitchen for? “Chocolate toads, glittery jars of still-fluttering Gosma wings, and other bizarre-looking ingredients” — implies a magical-ingredient supply chain the party did not investigate. Players invested: Caelumn.
  6. The candied apple with dentures: still in Caelumn’s bag. The bubblegum halfling specifically called out the dentures as critical to Nibblecheek’s eating. The party retains leverage. Players invested: Caelumn.
  7. The crooked broom: still in Caelumn’s bag. Detect-magic-positive but properties undetermined.
  8. Edith Applegarth’s betrayal: the party did not confront Edith in s14, and now cannot due to the Aurelian occupation.

Quests

  1. [Status: completed] Brioche Retrieval (Phil): Brioche has been recovered. Reward (100gp, 12 cinnamon rolls, +20gp via Ruin’s extortion in s12) cannot be claimed yet because of the Aurelian occupation of Eldwythe. Phil himself is unreached; the party plans to use the bubblegum halfling as a courier.
  2. [Status: active, redirected] The Egg Quest: Brioche is not the target. The party plans to take Brioche back to Sevryn to find the correct path. Sevryn’s last-known location: Wyrmbough Grove area (last contacted in s4, but the meeting was earlier).
  3. [Status: active] Aurelian Occupation Of Eldwythe (new): wanted posters of all 5 PCs at the gates. Charge: “unlawful possession and obstruction of divine inquiry.” The party must avoid Eldwythe or sneak in.
  4. [Status: dormant] Risa’s Sister Conspiracy, Hugo’s Devil Pact, The Duskwatch Shipping Ledger: not progressed.

Faction & Relationship Changes

  • Aurelian forces: the party becomes hostile-targets of Aurelia for the first time on-screen. Previous Aurelian encounters were limited to Cholmondeley’s Aurelian background (s2-s3) and rumoured ideology. Now: actively hunted. Wanted posters of all five PCs.
  • Uncle Nibblecheek: defeated, surrendered, and kept his cottage. The party did not kill him. Future encounters possible. Future hostility likely.
  • Briochebane: now a party companion. Trusts the party because they freed him; visibly attached to Phil and saddened by Phil’s separation from him.
  • Phil Flowerforge: relationship unchanged; he is unreached due to the occupation. Reward unpaid.
  • Bubblegum Halfling: restored to normal halfling form by Nibblecheek’s curse-reverse. Whereabouts unknown post-cottage; presumed still in Bubba’s room or fled.

Table Rulings

  • Mummy’s curse: 3d6 max-HP loss per 24 hours; cannot regain HP, max HP reduced by 13 (Caelumn) / 11 (Vazquez) on first hit; cannot be removed by short or long rest. Revealed via DM-narrated history check [15].
  • Mass-charm with disadvantage: Wisdom save with disadvantage from Nibblecheek’s spell affected the curse-revived party members. DM stated explicitly the disadvantage would apply [17].
  • Mage Slayer ability (Vazquez): may use once per day to choose to succeed on a failed Wisdom or Charisma save. Triggered concept-test in [18]; not technically used because Vazquez succeeded the natural roll.
  • Bonus action to administer healing potion (carry-over from s13): re-applied this session.
  • Insight check on a charmed ally: Ruin can use Insight to detect that Vazquez’s eyes weren’t glazed and that he was actually un-charmed [19]. The DM allowed this as an in-mid-combat reveal.
  • Twin Spell on Chromatic Orb: Caelumn explicitly reworked his metamagics on level-up to remove this question [46].
  • Egg-resonance mechanic: confirmed that the egg detects dragon hoard / dragon resonance — but Brioche has no hoard, and the egg does not resonate with the dragon directly. The egg signal in s3 was hoard-essence absorption, not dragon-detection. The party does not have a way to find the correct dragons except via Sevryn.
  • Level up to 4: announced at end of session, with the standard 5e level-4 features (subclass, ASI/feat for those whose class delivers it at 4, +max HP). Terry selected Bladesinger.

Callbacks

  • The Egg from s3: how it absorbed Death-at-Sunset’s hoard essence; Hugo’s plan to walk-with-egg-and-feel-resonance is the dramatic reuse of that mechanic. Result: no resonance with Brioche.
  • Brioche-buns from s12: leftover from Phil Flowerforge’s reward in s12 are repurposed as the key to break Brioche’s mind-control [32].
  • Phil Flowerforge from s12: name-checked by Brioche as “Phil” when he wakes [47].
  • Bubba Walker bargain from s13: Bubba is preoccupied with candy in his room from s13’s three-candy bargain and does not engage in s14 — paying off s13’s “non-violent” route.
  • Edith Applegarth and the bubblegum halfling: s13’s storybook revelations are referenced (Edith’s betrayal); Nibblecheek’s ire at “killed my goblins, do you know how long it took me to find those?” [48] provides background colour on the candy-mill operation.
  • Aurelian magic-detection from s12: the s12 fire had Caelumn cast Control Flame and Hugo possibly use a charisma-tied effect; the party explicitly anticipated post-session that Aurelians might come. They did, in less than 24 hours.
  • Wyrmbough Grove / Mire Strand / Sevryn’s location (s2-s4): Hugo proposed travelling back to Sevryn “all the way back up to Gloomhearth, meet him there, and then basically just explain what happened and bring the dragon to him” [49]. Decision deferred.

Next Steps

The party last stated:

  1. Long rest in the clearing outside Eldwythe (the one they short-rested in earlier).
  2. Consider whether to sneak into Eldwythe (via the bubblegum halfling as a courier), travel back to Sevryn (multi-day trip), or pivot to Velkris / Umbrafall to handle Maelis’ shipping leads.
  3. Hide Brioche from the Aurelians (a dragon and a tiefling-presenting Vazquez would be major liabilities at any Aurelian gate).
  4. The session ended on the snap of a branch in the woods near the clearing.

References

  1. ^ Session 14, line 76-486 — Gummy Mummy combat, mummy's curse, retreat up the tower stairs.
  2. ^ Session 14, line 768-893 — Bluffing past Uncle Nibblecheek in disguise as new employees.
  3. ^ Session 14, line 970-1056 — Brioche woken with brioche-bun, Nibblecheek overpowered, curses lifted.
  4. ^ Session 14, line 1293-1294 — Brioche is golden with red, not the chromatic dragon Sevryn's quest hunts.
  5. ^ Session 14, line 1333 — Level up to 4.
  6. ^ Session 14, line 1556 — Aurelian forces and wanted posters at Eldwythe.
  7. ^ Session 14, line 626-629 — Inline citation.
  8. ^ Session 14, line 800 — Inline citation.
  9. ^ Session 14, line 41 — Inline citation.
  10. ^ Session 14, line 195-200 — Inline citation.
  11. ^ Session 14, line 331 — Inline citation.
  12. ^ Session 14, line 394 — Inline citation.
  13. ^ Session 14, line 397-403 — Inline citation.
  14. ^ Session 14, line 179 — Inline citation.
  15. ^ Session 14, line 626 — Inline citation.
  16. ^ Session 14, line 834 — Inline citation.
  17. ^ Session 14, line 851 — Inline citation.
  18. ^ Session 14, line 488 — Inline citation.
  19. ^ Session 14, line 865-866 — Inline citation.
  20. ^ Session 14, line 1093 — Inline citation.
  21. ^ Session 14, line 1207 — Inline citation.
  22. ^ Session 14, line 1270 — Inline citation.
  23. ^ Session 14, line 837 — Inline citation.
  24. ^ Session 14, line 1293 — Inline citation.
  25. ^ Session 14, line 1556-1561 — Inline citation.
  26. ^ Session 14, line 1662 — Inline citation.
  27. ^ Session 14, line 630 — Inline citation.
  28. ^ Session 14, line 470 — Inline citation.
  29. ^ Session 14, line 835 — Inline citation.
  30. ^ Session 14, line 1208-1210 — Inline citation.
  31. ^ Session 14, line 443 — Inline citation.
  32. ^ Session 14, line 972 — Inline citation.
  33. ^ Session 14, line 1288 — Inline citation.
  34. ^ Session 14, line 1056 — Inline citation.
  35. ^ Session 14, line 1220 — Inline citation.
  36. ^ Session 14, line 727 — Inline citation.
  37. ^ Session 14, line 245 — Inline citation.
  38. ^ Session 14, line 1044 — Inline citation.
  39. ^ Session 14, line 1197 — Inline citation.
  40. ^ Session 14, line 1230 — Inline citation.
  41. ^ Session 14, line 1567 — Inline citation.
  42. ^ Session 14, line 1561 — Inline citation.
  43. ^ Session 14, line 609 — Inline citation.
  44. ^ Session 14, line 1616 — Inline citation.
  45. ^ Session 14, line 1619 — Inline citation.
  46. ^ Session 14, line 382 — Inline citation.
  47. ^ Session 14, line 981 — Inline citation.
  48. ^ Session 14, line 839 — Inline citation.
  49. ^ Session 14, line 1636 — Inline citation.