Session 14: The Gummy Mummy and Aurelian Eldwythe
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Session 14 resolved the Candy Cottage arc and turned the campaign towards Aurelia. The Gummy Mummy (the Gummy Prince) downed Caelumn and Vasquez and laid on them a curse that shrinks the maximum hit points every day until death [49][14]; posing as gingerbread workers, Terry and Ruin talked Uncle Nibblecheek into lifting it [229][86]. Terry woke Briochebane from Nibblecheek’s control with one of Phil Flowerforge’s brioche buns, and after a short fight Nibblecheek turned everyone back to normal and let the party leave with the dragon [145][230]. Brioche is more gold than red, and the DM said Sevryn’s magic may have misfired [27][28]. The party reached level 4 [5] and returned to Eldwythe at nightfall to find it held by Aurelian forces, with wanted notices describing all five of them [6][29].
Session 14: The Gummy Mummy and Aurelian Eldwythe
Metadata
- In-game date: Same day as session 13: the morning in the cottage, around midday on leaving, and Eldwythe at nightfall [7][8][6].
- Locations visited: Candy Cottage (the sarcophagus room, the basement corridor and hatch, the chocolate stairs, the kitchen); a forest clearing on the road back; the outskirts of Eldwythe.
- Major NPCs present: Gummy Mummy (the Gummy Prince) and two frosting imps, Uncle Nibblecheek, Briochebane (freed), Asger (the bubblegum halfling, restored), Bubba Walker, Nibblecheek’s chocolate cockatrices.
- Factions involved: Aurelian forces / Pure Light (occupying Eldwythe at session end).
- Sessions referenced (callbacks): s13 (the sarcophagus, the candy bargain with Bubba Walker); s12 (Phil Flowerforge’s buns and reward, the fire put out with magic in Eldwythe); s11 (the owlbears by the berry bushes); s3 (the egg drawing a hoard’s essence); s2 to s3 (Cholmondeley).
Recap heard at start of session
Ruin gave the recap of session 13 [9]: the gingerbread house and the hunt for Briochebane, Vasquez turned to taffy, the trap that turned some of them to gingerbread, the giant baby at the kitchen door and the three candies he wanted, the candied apple with dentures, the basement fight and the bubblegum halfling, Uncle Nibblecheek who eats candy and the people he turns into it, and the sarcophagus that only Caelumn could not leave alone. The DM said he had skipped the gingerbread men and Asger; Caelumn said the gingerbread men had been mentioned, and Ruin agreed [10]. The DM later confirmed Ruin’s inspiration for the recap, which he spent on a Deception check [11].
Executive Summary
The Gummy Mummy (the Gummy Prince) rose with two frosting imps, put its fist through Caelumn and then through the retreating Vasquez, and laid on both a curse that would shrink their maximum hit points every day until they died [12][13][14]. Hugo flew both bodies out through the basement hatch, the party stabilised them with potions, and the Mummy went back to its tomb [15][16][17][18]. Posing as gingerbread workers, Terry and Ruin talked Uncle Nibblecheek into lifting the curses so that the two could work for him instead of being eaten [19]; he lifted them, then charmed Caelumn into his servant, while Vasquez kept his head and played along [20]. Terry woke the mind-controlled Briochebane with one of Phil Flowerforge’s brioche buns [21], and in the fight that followed, Brioche’s breath and claws, Vasquez’s grapple and the party’s blows made Nibblecheek beg for terms: he turned everyone back to normal and let them leave with the dragon [22][23][24][25]. Brioche’s scales are more gold than red, the egg did not react to him, and the DM said Sevryn’s magic may have misfired, sending them after a golden dragon [26][27][28]. The party reached level 4 [5], walked back to Eldwythe and found it occupied by Aurelian forces, with wanted notices describing all five of them [6][29]. They fell back to a forest clearing, and the session ended on the snap of a branch [30][31].
Narrative
The door of the treasure room had closed behind Caelumn by itself, leaving him alone with the rising Gummy Mummy [32][33]. The DM described “some sort of undead made out of gummy” [34], “probably the most deadly inside this entire place”, with little HP and a weakness to something; he had shown Dylan what it does, and Dylan’s verdict was to run [35]. Initiative opened with a voice from the sarcophagus: “Who dares wake me from my slumber?” [36].
Vasquez took the Dodge action in the corridor and shouted at Caelumn to run [37], and Ruin laid Hex on the Mummy [38]. Two frosting imps, long spiny creatures made of frosting with wings, breathed minty frosting that burned for cold damage [39]; Caelumn disengaged and shut the door behind him [40], and a second breath caught Vasquez for 8 and the others for 4 [41]. Terry sent his owl up the unknown stairs into the kitchen, where it saw a toothless hag “resembling a ghastly green-skinned old man in the stained baking apron” and, asleep on the oven, a dragon “the size of a large dog” with cloudy white eyes [42]. Terry put a crossbow bolt into one imp [43], and the Mummy dashed after them but could not pass through the party [44]. Ruin’s fiery Sorcerous Burst proved “vastly more effective than it should be” against an imp, and its burst of frost caught the creature beside it [45].
Caelumn turned sorcery points into a second-level slot and held a fire Chromatic Orb for the moment the Mummy came round the corner [46]; Terry cast Blade Ward and hid on the stairs [47]. The Mummy came on, drove its fist through Caelumn’s chest for 10 bludgeoning and 6 necrotic, and dropped him [48]. The DM laid on the curse: no regaining hit points, no recovery of the maximum on a long rest, and the maximum already 13 lower [49]. Hugo flew into its space, picked Caelumn up and made for the hatch [15]; Vasquez held the line on Dodge [50], and Ruin climbed out after a Fire Bolt [51]. Caelumn’s death save came up a natural 20 [52].
Dodging, Vasquez turned aside both of the Mummy’s swings, but its gaze left him frightened [53]. Hugo’s thrown hand axe made an imp explode, half of 8 cold on Vasquez and the full blast on the creature beside it [54], and Hugo flew Caelumn up through the hatch [55]. Retreating without disengaging, Vasquez took the Mummy’s opportunity attack, its fist through his back for 12 bludgeoning and 11 necrotic, and went down [56]. The DM had him roll a d100 as his demon fought the curse; it had no effect, and he was cursed too, his maximum down by 11 [57]. Ruin stabilised Caelumn with a party healing potion as a bonus action [16], and Hugo flew back down for Vasquez and stabilised him with another [17].
Ruin found the freed halfling, Asger, waiting in Bubba Walker’s room [58][59]. “That’s the Gummy Prince. You don’t want to mess with him,” Asger told him [60]: Nibblecheek built the tomb to honour a selfish prince he had once cursed into a gummy mummy, and only the “pretty powerful hag” himself could probably lift the curse, if he were beaten, made to, or appeased [61]. Terry, still gingerbread, ran up into the kitchen as “one of the new recruits fresh out of the oven” to report the Mummy loose [62]. Nibblecheek did not care: “Don’t worry about him. He knows who holds the leash” [63]. Terry slipped out past the giant baby, and the Mummy went back to its sarcophagus, ending initiative [64].
The debate that followed was long. A history check gave the curse’s course: the maximum drops by 3d6 every 24 hours until the victim dies, and both were already well down [65]. Umbrafall and Aurelia were each about two days away [66][67][68]; Ruin called Aurelia a bad plan for a party with a half-demon, a wizard and a dragon-blooded sorcerer [69], and Eldwythe, a small working town, had at most a small church [70]. Hugo suggested that Phil’s brioche buns might break the dragon’s trance [71] and that the egg, which in session 3 had drawn the essence from a dragon’s hoard, might resonate near the dragon; he passed the bag with the egg to Terry [72][73]. Terry took the broom from Caelumn as cover for cleaning duty [74], and the candied dentures stayed in Caelumn’s backpack as possible leverage [75][76].
Ruin sent Bubba Walker, the giant baby, off to his room with the last candy and blew the kitchen door open with Thaumaturgy [77]. He asked to become Nibblecheek’s apprentice; with the inspiration from his recap his Deception came to 18, and Nibblecheek believed him but wanted to be left to his work: “Me and Brioche are very busy” [78]. Told of two unconscious intruders, Nibblecheek wanted them turned to candy and eaten [79][80], so Ruin pitched them as workers who would make him candy for a lifetime [81]. It was his “most favorite saying”, and he followed Ruin out, telling Brioche to stay [82]. Terry swept towards the dragon and the egg did not react [83]; passing his dead goblins, Nibblecheek wailed about how long they had taken to find [84]. Terry’s Perception of 21 found no device holding Brioche, only glazed eyes and scales with “a little bit of red”, though “more gold than red” [85].
Nibblecheek cast an incantation that lifted the curse from both bodies, bringing each round on 1 hit point, then cast a charm on them at once, a Wisdom save at disadvantage [86]. Ruin whispered to Vasquez to follow his lead [87]. Caelumn failed with an 11 and lost “all sense of self”, Nibblecheek’s servant; Vasquez kept control, dropped his weapon and played along, and Ruin’s Insight saw that his eyes were not glazed [88]. After a break, the charmed Caelumn went after his broom to clean with, while Terry went on sweeping [89][90].
Before Nibblecheek got back, Terry fed Brioche a brioche bun, and the dragon’s eyes went back to their normal hue as he chomped it down [91]. He asked whether they knew Phil, the dwarf baker, and agreed to leave: “Lead the way, cinnamon man” [92]. Nibblecheek saw the dragon go and shouted “Grab that dragon!”, and initiative was rolled [93]; Bubba Walker stayed in his room, “busy chowing down on candy” [94].
Brioche flew up behind Nibblecheek and breathed on him; he made his Dexterity save with a 20 and took half of 23 [95]. Ruin tried to knock the charmed Caelumn out with a dagger and missed [96]; Caelumn, ordered to grab the dragon, leapt at Brioche, who shrugged him off, and Nibblecheek sneered at him [97]. Chocolate cockatrices came running from the barn [98][99]. Terry spent his last spell slot on Jim’s Magic Missile, and one dart of three hit Nibblecheek in the face [100]. Vasquez, unarmed to keep up the act, used Second Wind and grappled Nibblecheek, 13 to his 9; his Action Surge shove failed against Nibblecheek’s save [101]. Raging, Hugo hacked chunks out of two cockatrices [102], another creature lashed Terry with a vine for 7 slashing [103], and Brioche clawed Nibblecheek twice while Ruin hit him with a Hexed Eldritch Blast [104].
Nibblecheek gave in, offering to turn the party back to normal people and let them leave with the dragon [105]. Vasquez set the terms: everyone out first, all of them turned back, and himself last [106]. Nibblecheek snapped his fingers and the transformations dissolved; he confirmed that Caelumn was free and Asger “a normal halfling now”, and stood his minions down [107]. The DM said Sevryn’s magic may have misfired and sent them after a golden dragon, and Hugo wondered whether the red in Brioche’s scales was what the egg needed [4]. The gold in the Mummy’s room stayed where it was [108].
Out in the forest with Brioche, the party felt their bond and resolve strengthen, and the DM awarded level 4 [109]. Terry took his subclass and the others feats or ability score improvements [110], with the new hit points at once and the new abilities only after a long rest [111][112]. It was about midday [7]. Remembering that they had used magic to put out the fire in Eldwythe, they planned to scout the town at nightfall and slip into Phil’s bakery under cover of dark [113]. About 60% of the way back they short-rested in a clearing by berry bushes, which Hugo recognised from the owlbear camp [114][115].
Eldwythe came into view after about four hours, and something was wrong [6].
“And you see white and gold banners hang from the outside palisade where there were none before. Their cloth snapping hard in the wind. And beneath them stand armored soldiers in polished mail and pale tabards. Their shields marked with the sunburst of Aurelia.” — Nick (DM), [6]
Soldiers searched carts, questioned townsfolk and pulled open shutters, and fresh notices by the gate carried “a crude likeness, descriptions, warnings. Not wanted for theft, not murder, not heresy, but unlawful possession and obstruction of divine inquiry” [6]. The notices described all five of them [29]. The DM put Hugo right about the time: they had been gone more than a day, “two days total” [116]. The Aurelians covered every exit and searched everyone, and Phil’s bakery lay near the middle of town [117][118].
The party walked the couple of hours back to the clearing [119][30]. What they knew of Aurelia was little: only the people of Arcanthys get away with arcane magic near it, it hunts arcane users down by means they do not know, and “tieflings are exterminated on sight” [120]. Brioche, told he could not go home yet, was “visibly saddened” and feared that Phil had been captured [121][122]. The plans were to send Asger in to tell the baker what had happened and his sister that he was safe, or to take Brioche to Sevryn, whom the DM thought they had met in Gloamhearth [123][124]. Brioche said he trusted their judgement and suggested they rest on it [125]. As they lay down for a long rest, they heard the snapping of a branch [31].
Dialogue Highlights
- Caelumn, shut in with the waking Mummy: “I am piecing the fuck out as soon as it’s my turn” [126]
- The Gummy Mummy, waking: “Who dares wake me from my slumber?” [36]
- The DM, the kitchen through the owl’s eyes: “Atop the oven lies a dragon the size of a large dog. The dragon’s eyes look cloudy and white.” [127]
- Asger, to Ruin: “That’s the Gummy Prince. You don’t want to mess with him.” [60]
- Terry, in disguise to Nibblecheek: “Sir, sir, sir. Mr. Nibblecheek, sir. The boy, the Applegarth boy. He’s disturbed the gummy mummy downstairs. I’m so sorry to tell you, sir. I came as fast as I can. I’m one of the new recruits fresh out of the oven, sir.” [128]
- Uncle Nibblecheek, unconcerned: “Don’t worry about him. He knows who holds the leash” [63]
- Terry, on the curse: “They’ll be dead tomorrow.” [129]
- Ruin, the business plan: “I think ultimately, as a business plan, you and this entire establishment would benefit from them being workers… give the baker a candy, you feed him for a day, get his enemies turned into his workers to produce candy for him, and you feed him for a lifetime.” [81]
- Uncle Nibblecheek, sold on it: “Yeah, that is my most favorite saying. That is true. Yeah. Very well. Lead me to them. Brioche, stay here. Be a good dragon.” [82]
- Briochebane, freed: “Lead the way, cinnamon man.” [130]
- Uncle Nibblecheek, to the charmed Caelumn: “Ah, you are pathetic. I should have just eaten you.” [131]
- Vasquez, dropping the act as he grapples Nibblecheek: “I’m doing what I’m supposed to be doing.” [132]
- Uncle Nibblecheek, giving in: “Wait, wait. I’m sure we can find out something. I’ll turn your friends back into normal people and you and the dragon can leave. Just don’t attack me further.” [105]
- The DM, on Brioche: “It seems like Sevryn’s magic may have misfired and accidentally sent you on the path to a golden dragon.” [28]
- The DM, at Eldwythe’s gate: “And the message is plain. This is not random inspection. They’re here for someone specific. They’re here for you.” [6]
- Briochebane, told to wait: “So you don’t want to help me get back to Phil?” [133]
NPCs
- Gummy Mummy (the Gummy Prince; new monster type, in-fiction): “some sort of undead made out of gummy” [34] in the candy tomb Nibblecheek built to honour a selfish prince he had cursed [134][135]. Few hit points and a weakness the party never found [35], but its fist drains life and lays a curse that kills by shrinking the maximum by 3d6 a day [12][14]; its gaze frightened Vasquez [136]. It went back to its sarcophagus when the party fled [18][137]. Status: in its tomb. New this session: yes.
- Frosting imps (two, unnamed): long, spiny winged creatures made of frosting whose breath burns with cold [39]. One exploded under Hugo’s thrown axe [138]; the other’s fate is not stated. New this session: yes.
- Uncle Nibblecheek (returning): the toothless hag of the cottage [127], “a pretty powerful hag” by Asger’s account [139]. Fooled by Terry and Ruin, he lifted the mummy’s curse and charmed Caelumn [140]; the DM said it was charm magic [141]. Fought, he turned everyone back to normal and let the party leave with Brioche [25]. Status: alive, at his cottage. New this session: no (first named s13, [142]).
- Briochebane (returning): Phil’s dog-sized dragon, gold with a little red [127][27][143]. Mind-controlled with glazed eyes until Terry fed him a brioche bun [144][145], he fought Nibblecheek with breath and claws [95][24] and now waits with the party to go home to Phil [146]. Status: alive, with the party. New this session: first seen (named s12).
- Asger (returning): the freed bubblegum halfling, who waited in Bubba Walker’s room and told Ruin about the Gummy Prince and his uncle [58][147]. Nibblecheek made him “a normal halfling now” [148], and he left with the party as a possible messenger to Phil [149][124]. Status: alive. New this session: no.
- Bubba Walker (returning): the giant baby, sent to his room with the last candy [150], “busy chowing down on candy” through the fight [94]. Status: alive. New this session: no.
- Chocolate cockatrices (unnamed): Nibblecheek’s giant chocolate chickens, which ran in from the barn [98][99]; Hugo cut chunks out of two [151], and they stood down with the rest of his minions [152]. New this session: yes.
- Aurelian forces (collective): white-and-gold banners, polished mail, pale tabards and sunburst shields at Eldwythe, searching everyone, with notices describing all five PCs [6][29][118]. Status: occupying Eldwythe. New this session: in Eldwythe, yes.
- Phil Flowerforge (off-screen): the dwarf baker Brioche asked after at once [153], his bakery near the middle of the occupied town [154].
- Sevryn (off-screen): his magic “may have misfired” [28]; the party has no way to reach him short of travelling to Gloamhearth [155][156].
Locations
- Candy Cottage, the sarcophagus room: the treasure room whose door shut behind Caelumn [157]; the Mummy rose from its tomb here and returned to it [36][18][137].
- Candy Cottage, the chocolate stairs: a long, clean staircase of chocolate planks from the basement up to the kitchen [127][158], where Terry hid.
- Candy Cottage, the kitchen: a massive wood-fired metal oven “festooned with rubies”, chocolate toads and jars of “still-fluttering gossamer wings” on cluttered counters [127]; Brioche slept on the oven. Site of the bluff, the charm and the fight.
- Forest clearing outside Eldwythe (unnamed, first appears [159]): a small clearing with berry bushes and shade, about 60% of the way back [114], where the party short-rested and later camped [160][30].
- Eldwythe: about four hours on from the clearing [6]; now under Aurelian banners, its gate and streets searched [6][161]. A small working town with at most a small church [70]; Phil’s bakery is near the middle [154].
Items & Loot
- Brioche buns (from Phil Flowerforge, s12): Hugo’s idea for breaking the trance [71][162]; Terry fed one to Brioche and woke him [145], with more outside [163].
- The Egg: in Caelumn’s backpack [164]; Hugo passed the bag to Terry for the kitchen, and the egg did not react near Brioche [73][83].
- The crooked broom: Terry took it from Caelumn as his cover [74]; the charmed Caelumn went after it, and Terry was still sweeping with it [90].
- The candied dentures: in Caelumn’s backpack; Hugo thought they might buy Nibblecheek’s help [75][76]. Not used.
- Party healing potions: two spent stabilising Caelumn and Vasquez [16][17].
- The gold in the Mummy’s room: left behind; whether anything else was there, “I guess you’ll never know” [108]. No new loot this session.
Combat Encounters
- The Gummy Mummy and two frosting imps [165], a fighting retreat.
- Trigger: Caelumn’s coin-grab in session 13 woke the Mummy; the door had shut behind him [157][36].
- Enemies: the Gummy Mummy; two frosting imps with cold breath [39].
- Party state at start: Caelumn alone behind the door; Hugo run by the DM until Dylan arrived [166][167].
- Notable rolls: the Mummy’s 24 that downed Caelumn [48]; its 22 opportunity attack on Vasquez [168]; Caelumn’s natural-20 death save [52]; Hugo’s thrown axe for 9 that burst an imp [169].
- Damage: the Mummy’s fist, 10 bludgeoning and 6 necrotic on Caelumn, 12 and 11 on Vasquez [170][56]; frosting breath for 4 to 8 cold, halved on a save [171][172][173][174].
- Resources spent: Ruin’s Hex, two Sorcerous Bursts and a Fire Bolt [38][175][176]; Caelumn’s sorcery points for a second-level slot and a held Chromatic Orb [46]; Terry’s Blade Ward [177]; two party healing potions [178][179].
- Downs: Caelumn and Vasquez, both cursed, maximum hit points down 13 and 11, and both stabilised [49][180][179].
- Resolution: the Mummy went back to its sarcophagus and initiative ended [18].
- Uncle Nibblecheek and his minions [181].
- Trigger: Nibblecheek saw Brioche fly and shouted for him to be grabbed [182].
- Enemies: Uncle Nibblecheek; the charmed Caelumn, ordered to grab the dragon [183]; chocolate cockatrices from the barn and a vine-lashing creature [99][103].
- Notable rolls: Nibblecheek’s 20 on the Dexterity save against Brioche’s breath [22]; Vasquez’s grapple, 13 against 9 [23]; Nibblecheek’s 17 against the shove [184]; a cockatrice’s natural 1 against Brioche [185].
- Damage: Brioche’s breath, half of 23, and his two claws [186][24]; Ruin’s Hexed Eldritch Blast [187]; Terry’s one dart and his cantrip [188][189]; Hugo’s 15 on an opportunity attack [190]; 7 slashing on Terry from the vine [103].
- Resources spent: Terry’s last spell slot [191]; Vasquez’s Second Wind and Action Surge [192][193]; Hugo’s Rage [194].
- Resolution: Nibblecheek surrendered, undid every transformation and stood his minions down [25].
Clues & Foreshadowing
- Brioche is not the dragon the egg wants (DM-stated): gold with a little red, no reaction from the egg, and Sevryn’s magic “may have misfired” [26][27][28]. Hugo’s idea that the red in his scales matters is speculation [195].
- The mummy’s curse (DM-stated): no healing, no recovery on a long rest, and 3d6 off the maximum every 24 hours until death [49][14]; here only Nibblecheek could lift it [139][86].
- The egg’s resonance (player theory): Hugo hoped it would resonate near a dragon as it had over the hoard in session 3 [72]; it did not [26], and he now wonders about something in the bakery [196].
- How the Aurelians found them (open): the party had used magic on the fire in Eldwythe [197], but the notices describe all five, including Hugo and Vasquez, who cast no spells [198][29]. The party knows Aurelia can trace magic use but not how [199].
- Tieflings and Arcanthys (DM-stated): “tieflings are exterminated on sight” [200], which bears on Vasquez’s horns, and only the people of Arcanthys get away with arcane magic near Aurelia [199].
- Asger as a messenger (player plan): he can carry word to Phil and to his sister [201][124].
Open Mysteries & Unanswered Questions
- What becomes of the egg quest if Brioche is the wrong dragon? Sevryn cannot be reached except by going to Gloamhearth [155][156]. See The Egg Quest.
- What “unlawful possession and obstruction of divine inquiry” means, and what possession the notices have in mind [6].
- What the Gummy Mummy is weak to: the DM said only that it is vulnerable to something [166], and frost from a bursting imp seemed to hurt it [202][203].
- What Nibblecheek’s ingredients are for: chocolate toads and jars of still-fluttering wings crowd his counters [127].
- Whether anything besides gold lay in the Mummy’s room [204].
- What snapped the branch outside the camp [31].
Quests
- [Status: completed] Brioche Retrieval (Phil): Brioche is free and with the party, “your mission is more or less complete” [205], but he cannot go home while the Aurelians hold Eldwythe, and the 100 gold is unclaimed [154][206].
- [Status: active, redirected] The Egg Quest: Brioche is not the target [28]; the party has no way to reach Sevryn short of the journey to Gloamhearth [155][207].
- [Status: new] Aurelian Occupation Of Eldwythe: notices with all five descriptions at the gate, every exit covered, everyone searched [6][29][161][118].
- [Status: dormant] Risa’s Sister Conspiracy and The Duskwatch Shipping Ledger: Caelumn recalled the sister taken to Aurelia and Hugo the reward the Maelis papers might fetch in Velkris; neither progressed [208].
Faction & Relationship Changes
- Aurelian forces: openly hunting the party for the first time, with its descriptions at Eldwythe’s gate [6][29]. Until now the party had met Aurelia mostly through its rules and through Cholmondeley, “our Aurelian professional”, lost early on [209].
- Uncle Nibblecheek: beaten but spared; he let the party go and kept his cottage [25].
- Briochebane: freed and trusting, “I trust your judgment” [210], though saddened to be kept from Phil [211].
- Phil Flowerforge: unreached in the occupied town; the reward waits [154][206].
- Asger: a halfling again and travelling with the party [148][149].
Table Rulings
- No moving through enemies: the Mummy’s dash could not take it past the party in the corridor [212].
- Held actions go off on whatever trigger the player names, such as a target coming into sight [213].
- Frightened: Vasquez could still move, just not towards the Mummy [214].
- Bonus-action potion for another creature, carried over from session 13: Ruin and Hugo used it [178][179].
- The mummy’s curse: no regaining hit points, no recovery of the maximum on a long rest, the maximum cut on the hit and by 3d6 each 24 hours [49][215][14].
- Insight on a charmed ally: Ruin’s Insight could tell that Vasquez’s eyes were not glazed [216].
- Non-lethal attacks are allowed, here with a dagger [217].
- Shove under the newer rules is a saving throw against 8 plus proficiency plus Strength [218]; grappling Nibblecheek gave Brioche no advantage [24].
- Level 4: the hit points come at once, the new features and spells only after a long rest [111][112]. Caelumn used the level up to change his metamagic, since Twinned Chromatic Orb had been played wrongly, and told the DM so in session 15 [219].
Callbacks
- The egg and the hoard (s3): Hugo remembered the egg drawing the essence from a dragon’s hoard and Caelumn feeling it resonate, the root of his plan [72].
- Phil’s buns (s12): the pastries from Phil’s bakery woke Brioche [71][145], who asked after Phil at once [220].
- The candy bargain (s13): the last of the three candies sent Bubba Walker to his room, where he stayed through the fight [150][94].
- The fire in Eldwythe (s12): the party remembered putting it out with magic against the warning they had been given [197].
- The owlbears (s11): Hugo knew the berry bushes from the owlbear camp [221].
- Risa’s sister and the Maelis papers: both came up as reasons to go on, to Aurelia or to Velkris [208].
Meta notes
- Dylan arrived just after the start; the DM ran Hugo for the opening initiative [166][167].
- There was a 15-minute break after Nibblecheek’s charm [89].
- Terry’s player stepped away near the end of the session [222][223].
- The DM cancelled the next session, so there was a short break before session 15 [224][225].
Next Steps
- Take the long rest in the clearing and find out what snapped the branch [31].
- Decide Brioche’s course: wait for the Aurelians to leave, sneak him to Phil, or take him to Sevryn [226].
- Send Asger into Eldwythe with word for Phil and his sister [124].
- Keep the dragon, and Vasquez’s horns, out of Aurelian sight [227][200].
- Velkris, and the reward on the Maelis papers, remain an option [228].
References
- ^ Session 14, line 76-486: Gummy Mummy combat, mummy's curse, retreat up the stairs and through the hatch.
- ^ Session 14, line 768-893: Bluffing Uncle Nibblecheek as gingerbread workers; the curse lifted and Caelumn charmed.
- ^ Session 14, line 952-1297: Brioche woken with a brioche bun; Nibblecheek fought and made to surrender.
- ^ Session 14, line 1293-1294: Sevryn's magic may have misfired; Brioche is gold, not the dragon the egg quest wants.
- ^ Session 14, line 1333: Level up to 4.
- ^ Session 14, line 1556: Aurelian forces and wanted posters at Eldwythe.
- ^ Session 14, line 1467: Inline citation.
- ^ Session 14, line 1470: Inline citation.
- ^ Session 14, line 18: Inline citation.
- ^ Session 14, line 19-22: Inline citation.
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